
ERIC CHUAN
UNREAL ENGINE / VR GAME PROGRAMMER

SHORT SUMMARY
I am a game programmer with over five years of experience using Unreal Engine, primarily specializing in VR game development, gameplay programming, multiplayer systems, and procedural tools.
In my previous role as an Unreal Engine Team Leader, I led the development of a multiplayer military VR training system integrating firearms and motion platforms. My responsibilities included implementing vehicle simulation, cooperative mission training features, and NPC behavior systems.
I also have experience independently designing and developing a VR game, covering the full development process from game design and implementation to optimization. I adapt quickly to new technologies and development methods, applying appropriate solutions to address technical and production challenges.

EXPERIENCE
2023-2025
Military XR
2022-2023
Unreal Team Leader
I managed development schedules and coordinated cross-department collaboration.
I was primarily responsible for game content develop, integration of hardware signals, and performance optimization.
Military XR
Game Programmer
Familiar with multiplayer game structure, optimizing network performance, and developing game content and functions.
2021-2022
Dragon Hill
End-to-End Developer
Independently developed a single-player VR game, responsible for all game content design, programming, and optimization.
2020-2021
Freelancer
Environment & Animation
In a two-person studio, collaboratively responsible for environment creation, animation storyboarding, and rendering.
2020~
Freelancer
Procedural Programmer
Continuously researching and learning procedural modeling workflows and programming, integrating with UnrealEngine for rendering and scene design.
SKILLS
EDUCATION
Game Development
PCVR
VR Interaction
Hardware Integration
Motion Platform
2026.04 – 2026.07
East West Japanese Language School
Intermediate Japanese Course
2018 – 2020
National Cheng Kung University (NCKU), Taiwan
Master of Science in Urban Planning
2014 – 2018
National Cheng Kung University (NCKU), Taiwan
Bachelor of Science in Urban Planning
Unreal Engine C++ / Blueprint
Gameplay Programming
AI / NPC
UI
VR / Simulation
Networking
Unreal Engine Replication
Multiplayer
Procedural / 3D
Unreal PCG
Houdini / HDA
Blender
LANGUAGES
English (TOEIC 810)
Japanese (JLPT N2)
Chinese (Native)